Certificate Programme in Game-Based Learning for Leadership
Published on June 28, 2025
About this Podcast
HOST: Welcome to our podcast, where we explore innovative approaches to leadership development. Today, I'm thrilled to be joined by [Guest Name], an expert in game-based learning and the instructor for our new course, "Certificate Programme in Game-Based Learning for Leadership." Can you tell us a bit about your personal experiences with game-based learning, [Guest Name]? GUEST: Absolutely! I've spent over a decade designing and implementing game-based learning experiences, and I've seen firsthand how these approaches can dramatically improve engagement and leadership skill development. HOST: That's fascinating. And what current industry trends are you seeing in game-based learning for leadership? GUEST: There's a growing recognition of the power of games and simulations for leadership development. Many organizations are now investing in gamification techniques and serious games to create more interactive and immersive learning experiences. HOST: What challenges have you faced or observed when it comes to implementing game-based learning in leadership training? GUEST: One challenge is convincing traditional trainers and HR professionals to embrace this unconventional approach. There's often a misconception that games are merely for entertainment, rather than powerful educational tools. HOST: That's a valid concern. How do you address that challenge and help learners see the value in game-based learning? GUEST: We focus on demonstrating the tangible benefits of game-based learning, such as increased engagement, knowledge retention, and the development of critical leadership skills. Once learners experience these advantages, they're usually convinced. HOST: I can imagine. Looking to the future, where do you see game-based learning heading in the leadership development space? GUEST: I believe game-based learning will become an integral part of leadership training, as more organizations recognize the value of immersive, interactive experiences. We'll likely see an increase in the use of virtual and augmented reality technologies, as well as more sophisticated game designs. HOST: It's an exciting time for game-based learning, and I'm grateful for your insights, [Guest Name]. Thank you for joining us today and sharing your expertise on this innovative course. GUEST: My pleasure! Thanks for having me, and I look forward to helping learners unlock their leadership potential through game-based learning.